I was able to spend quality time with Colin Dawn of Icarus. He is a graduate of NCSU and head of games design. What intrigued me was his fresh take of what is needed by undergrads coming into the Multi-Media Architecture emerging technologies market-place. Some areas he noted that should be addressed by those soon to be industry leaders included:
- 3-D Principles
- Logic - Discrete Math
- Elementary Linear Algebra
- C++ (not C#)
- Networking Basics
Colin advised that they should also become familiar with every aspect of Flash, as well as XNA, Unity 3-D and Unreal Tournament (game with editor). This was echoed by over a dozen graphic based vendors I talked to over the course of the two days.
The impression I came away with, from this conference, is that the industry is in its very early stages. The statistic that over 80% of web users will be using some form of 3-D web (virtual world) by the year 2010 speaks volumes, if anyone is listening. A prime example is the ground breaking personal interaction seminars and forums being held on so many sims such as Avgi Isle in SL and the CDC work in Whyville.net.
Highly recommend you go to https://mail.capella.edu/exchweb/bin/redir.asp?URL=http://www.jackmyers.com and ask for a copy of his new book: Virtual Worlds: Rewiring Your Emotional Future. Do not forget to check with www.daz3d.com/studio for their newest version of software after April 15th.
Till the next trip,